GrpcGameServerConfigsServiceStub.java
/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.cloud.gaming.v1.stub;
import static com.google.cloud.gaming.v1.GameServerConfigsServiceClient.ListGameServerConfigsPagedResponse;
import com.google.api.gax.core.BackgroundResource;
import com.google.api.gax.core.BackgroundResourceAggregation;
import com.google.api.gax.grpc.GrpcCallSettings;
import com.google.api.gax.grpc.GrpcStubCallableFactory;
import com.google.api.gax.rpc.ClientContext;
import com.google.api.gax.rpc.OperationCallable;
import com.google.api.gax.rpc.UnaryCallable;
import com.google.cloud.gaming.v1.CreateGameServerConfigRequest;
import com.google.cloud.gaming.v1.DeleteGameServerConfigRequest;
import com.google.cloud.gaming.v1.GameServerConfig;
import com.google.cloud.gaming.v1.GetGameServerConfigRequest;
import com.google.cloud.gaming.v1.ListGameServerConfigsRequest;
import com.google.cloud.gaming.v1.ListGameServerConfigsResponse;
import com.google.cloud.gaming.v1.OperationMetadata;
import com.google.common.collect.ImmutableMap;
import com.google.longrunning.Operation;
import com.google.longrunning.stub.GrpcOperationsStub;
import com.google.protobuf.Empty;
import io.grpc.MethodDescriptor;
import io.grpc.protobuf.ProtoUtils;
import java.io.IOException;
import java.util.concurrent.TimeUnit;
import javax.annotation.Generated;
// AUTO-GENERATED DOCUMENTATION AND CLASS.
/**
* gRPC stub implementation for the GameServerConfigsService service API.
*
* <p>This class is for advanced usage and reflects the underlying API directly.
*/
@Generated("by gapic-generator-java")
public class GrpcGameServerConfigsServiceStub extends GameServerConfigsServiceStub {
private static final MethodDescriptor<ListGameServerConfigsRequest, ListGameServerConfigsResponse>
listGameServerConfigsMethodDescriptor =
MethodDescriptor.<ListGameServerConfigsRequest, ListGameServerConfigsResponse>newBuilder()
.setType(MethodDescriptor.MethodType.UNARY)
.setFullMethodName(
"google.cloud.gaming.v1.GameServerConfigsService/ListGameServerConfigs")
.setRequestMarshaller(
ProtoUtils.marshaller(ListGameServerConfigsRequest.getDefaultInstance()))
.setResponseMarshaller(
ProtoUtils.marshaller(ListGameServerConfigsResponse.getDefaultInstance()))
.build();
private static final MethodDescriptor<GetGameServerConfigRequest, GameServerConfig>
getGameServerConfigMethodDescriptor =
MethodDescriptor.<GetGameServerConfigRequest, GameServerConfig>newBuilder()
.setType(MethodDescriptor.MethodType.UNARY)
.setFullMethodName(
"google.cloud.gaming.v1.GameServerConfigsService/GetGameServerConfig")
.setRequestMarshaller(
ProtoUtils.marshaller(GetGameServerConfigRequest.getDefaultInstance()))
.setResponseMarshaller(ProtoUtils.marshaller(GameServerConfig.getDefaultInstance()))
.build();
private static final MethodDescriptor<CreateGameServerConfigRequest, Operation>
createGameServerConfigMethodDescriptor =
MethodDescriptor.<CreateGameServerConfigRequest, Operation>newBuilder()
.setType(MethodDescriptor.MethodType.UNARY)
.setFullMethodName(
"google.cloud.gaming.v1.GameServerConfigsService/CreateGameServerConfig")
.setRequestMarshaller(
ProtoUtils.marshaller(CreateGameServerConfigRequest.getDefaultInstance()))
.setResponseMarshaller(ProtoUtils.marshaller(Operation.getDefaultInstance()))
.build();
private static final MethodDescriptor<DeleteGameServerConfigRequest, Operation>
deleteGameServerConfigMethodDescriptor =
MethodDescriptor.<DeleteGameServerConfigRequest, Operation>newBuilder()
.setType(MethodDescriptor.MethodType.UNARY)
.setFullMethodName(
"google.cloud.gaming.v1.GameServerConfigsService/DeleteGameServerConfig")
.setRequestMarshaller(
ProtoUtils.marshaller(DeleteGameServerConfigRequest.getDefaultInstance()))
.setResponseMarshaller(ProtoUtils.marshaller(Operation.getDefaultInstance()))
.build();
private final UnaryCallable<ListGameServerConfigsRequest, ListGameServerConfigsResponse>
listGameServerConfigsCallable;
private final UnaryCallable<ListGameServerConfigsRequest, ListGameServerConfigsPagedResponse>
listGameServerConfigsPagedCallable;
private final UnaryCallable<GetGameServerConfigRequest, GameServerConfig>
getGameServerConfigCallable;
private final UnaryCallable<CreateGameServerConfigRequest, Operation>
createGameServerConfigCallable;
private final OperationCallable<
CreateGameServerConfigRequest, GameServerConfig, OperationMetadata>
createGameServerConfigOperationCallable;
private final UnaryCallable<DeleteGameServerConfigRequest, Operation>
deleteGameServerConfigCallable;
private final OperationCallable<DeleteGameServerConfigRequest, Empty, OperationMetadata>
deleteGameServerConfigOperationCallable;
private final BackgroundResource backgroundResources;
private final GrpcOperationsStub operationsStub;
private final GrpcStubCallableFactory callableFactory;
public static final GrpcGameServerConfigsServiceStub create(
GameServerConfigsServiceStubSettings settings) throws IOException {
return new GrpcGameServerConfigsServiceStub(settings, ClientContext.create(settings));
}
public static final GrpcGameServerConfigsServiceStub create(ClientContext clientContext)
throws IOException {
return new GrpcGameServerConfigsServiceStub(
GameServerConfigsServiceStubSettings.newBuilder().build(), clientContext);
}
public static final GrpcGameServerConfigsServiceStub create(
ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException {
return new GrpcGameServerConfigsServiceStub(
GameServerConfigsServiceStubSettings.newBuilder().build(), clientContext, callableFactory);
}
/**
* Constructs an instance of GrpcGameServerConfigsServiceStub, using the given settings. This is
* protected so that it is easy to make a subclass, but otherwise, the static factory methods
* should be preferred.
*/
protected GrpcGameServerConfigsServiceStub(
GameServerConfigsServiceStubSettings settings, ClientContext clientContext)
throws IOException {
this(settings, clientContext, new GrpcGameServerConfigsServiceCallableFactory());
}
/**
* Constructs an instance of GrpcGameServerConfigsServiceStub, using the given settings. This is
* protected so that it is easy to make a subclass, but otherwise, the static factory methods
* should be preferred.
*/
protected GrpcGameServerConfigsServiceStub(
GameServerConfigsServiceStubSettings settings,
ClientContext clientContext,
GrpcStubCallableFactory callableFactory)
throws IOException {
this.callableFactory = callableFactory;
this.operationsStub = GrpcOperationsStub.create(clientContext, callableFactory);
GrpcCallSettings<ListGameServerConfigsRequest, ListGameServerConfigsResponse>
listGameServerConfigsTransportSettings =
GrpcCallSettings
.<ListGameServerConfigsRequest, ListGameServerConfigsResponse>newBuilder()
.setMethodDescriptor(listGameServerConfigsMethodDescriptor)
.setParamsExtractor(
request -> {
ImmutableMap.Builder<String, String> params = ImmutableMap.builder();
params.put("parent", String.valueOf(request.getParent()));
return params.build();
})
.build();
GrpcCallSettings<GetGameServerConfigRequest, GameServerConfig>
getGameServerConfigTransportSettings =
GrpcCallSettings.<GetGameServerConfigRequest, GameServerConfig>newBuilder()
.setMethodDescriptor(getGameServerConfigMethodDescriptor)
.setParamsExtractor(
request -> {
ImmutableMap.Builder<String, String> params = ImmutableMap.builder();
params.put("name", String.valueOf(request.getName()));
return params.build();
})
.build();
GrpcCallSettings<CreateGameServerConfigRequest, Operation>
createGameServerConfigTransportSettings =
GrpcCallSettings.<CreateGameServerConfigRequest, Operation>newBuilder()
.setMethodDescriptor(createGameServerConfigMethodDescriptor)
.setParamsExtractor(
request -> {
ImmutableMap.Builder<String, String> params = ImmutableMap.builder();
params.put("parent", String.valueOf(request.getParent()));
return params.build();
})
.build();
GrpcCallSettings<DeleteGameServerConfigRequest, Operation>
deleteGameServerConfigTransportSettings =
GrpcCallSettings.<DeleteGameServerConfigRequest, Operation>newBuilder()
.setMethodDescriptor(deleteGameServerConfigMethodDescriptor)
.setParamsExtractor(
request -> {
ImmutableMap.Builder<String, String> params = ImmutableMap.builder();
params.put("name", String.valueOf(request.getName()));
return params.build();
})
.build();
this.listGameServerConfigsCallable =
callableFactory.createUnaryCallable(
listGameServerConfigsTransportSettings,
settings.listGameServerConfigsSettings(),
clientContext);
this.listGameServerConfigsPagedCallable =
callableFactory.createPagedCallable(
listGameServerConfigsTransportSettings,
settings.listGameServerConfigsSettings(),
clientContext);
this.getGameServerConfigCallable =
callableFactory.createUnaryCallable(
getGameServerConfigTransportSettings,
settings.getGameServerConfigSettings(),
clientContext);
this.createGameServerConfigCallable =
callableFactory.createUnaryCallable(
createGameServerConfigTransportSettings,
settings.createGameServerConfigSettings(),
clientContext);
this.createGameServerConfigOperationCallable =
callableFactory.createOperationCallable(
createGameServerConfigTransportSettings,
settings.createGameServerConfigOperationSettings(),
clientContext,
operationsStub);
this.deleteGameServerConfigCallable =
callableFactory.createUnaryCallable(
deleteGameServerConfigTransportSettings,
settings.deleteGameServerConfigSettings(),
clientContext);
this.deleteGameServerConfigOperationCallable =
callableFactory.createOperationCallable(
deleteGameServerConfigTransportSettings,
settings.deleteGameServerConfigOperationSettings(),
clientContext,
operationsStub);
this.backgroundResources =
new BackgroundResourceAggregation(clientContext.getBackgroundResources());
}
public GrpcOperationsStub getOperationsStub() {
return operationsStub;
}
@Override
public UnaryCallable<ListGameServerConfigsRequest, ListGameServerConfigsResponse>
listGameServerConfigsCallable() {
return listGameServerConfigsCallable;
}
@Override
public UnaryCallable<ListGameServerConfigsRequest, ListGameServerConfigsPagedResponse>
listGameServerConfigsPagedCallable() {
return listGameServerConfigsPagedCallable;
}
@Override
public UnaryCallable<GetGameServerConfigRequest, GameServerConfig> getGameServerConfigCallable() {
return getGameServerConfigCallable;
}
@Override
public UnaryCallable<CreateGameServerConfigRequest, Operation> createGameServerConfigCallable() {
return createGameServerConfigCallable;
}
@Override
public OperationCallable<CreateGameServerConfigRequest, GameServerConfig, OperationMetadata>
createGameServerConfigOperationCallable() {
return createGameServerConfigOperationCallable;
}
@Override
public UnaryCallable<DeleteGameServerConfigRequest, Operation> deleteGameServerConfigCallable() {
return deleteGameServerConfigCallable;
}
@Override
public OperationCallable<DeleteGameServerConfigRequest, Empty, OperationMetadata>
deleteGameServerConfigOperationCallable() {
return deleteGameServerConfigOperationCallable;
}
@Override
public final void close() {
try {
backgroundResources.close();
} catch (RuntimeException e) {
throw e;
} catch (Exception e) {
throw new IllegalStateException("Failed to close resource", e);
}
}
@Override
public void shutdown() {
backgroundResources.shutdown();
}
@Override
public boolean isShutdown() {
return backgroundResources.isShutdown();
}
@Override
public boolean isTerminated() {
return backgroundResources.isTerminated();
}
@Override
public void shutdownNow() {
backgroundResources.shutdownNow();
}
@Override
public boolean awaitTermination(long duration, TimeUnit unit) throws InterruptedException {
return backgroundResources.awaitTermination(duration, unit);
}
}