close() |   | 33% | | n/a | 0 | 1 | 4 | 7 | 0 | 1 |
create(ClientContext, GrpcStubCallableFactory) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
create(ClientContext) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
awaitTermination(long, TimeUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdown() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
isShutdown() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isTerminated() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdownNow() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
listGameServerDeploymentsCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
createGameServerDeploymentCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
deleteGameServerDeploymentCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
updateGameServerDeploymentCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
updateGameServerDeploymentRolloutCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings, ClientContext, GrpcStubCallableFactory) |  | 100% | | n/a | 0 | 1 | 0 | 84 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 72 | 0 | 1 |
lambda$new$7(PreviewGameServerDeploymentRolloutRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$6(UpdateGameServerDeploymentRolloutRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$4(UpdateGameServerDeploymentRequest) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
lambda$new$8(FetchDeploymentStateRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$5(GetGameServerDeploymentRolloutRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$3(DeleteGameServerDeploymentRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$2(CreateGameServerDeploymentRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$1(GetGameServerDeploymentRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$0(ListGameServerDeploymentsRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings, ClientContext) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
create(GameServerDeploymentsServiceStubSettings) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getOperationsStub() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
listGameServerDeploymentsPagedCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getGameServerDeploymentCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
createGameServerDeploymentOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
deleteGameServerDeploymentOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
updateGameServerDeploymentOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getGameServerDeploymentRolloutCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
updateGameServerDeploymentRolloutOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
previewGameServerDeploymentRolloutCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
fetchDeploymentStateCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |