GameServerDeploymentsServiceSettings.java
/*
* Copyright 2022 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.cloud.gaming.v1;
import static com.google.cloud.gaming.v1.GameServerDeploymentsServiceClient.ListGameServerDeploymentsPagedResponse;
import com.google.api.core.ApiFunction;
import com.google.api.core.BetaApi;
import com.google.api.gax.core.GoogleCredentialsProvider;
import com.google.api.gax.core.InstantiatingExecutorProvider;
import com.google.api.gax.grpc.InstantiatingGrpcChannelProvider;
import com.google.api.gax.httpjson.InstantiatingHttpJsonChannelProvider;
import com.google.api.gax.rpc.ApiClientHeaderProvider;
import com.google.api.gax.rpc.ClientContext;
import com.google.api.gax.rpc.ClientSettings;
import com.google.api.gax.rpc.OperationCallSettings;
import com.google.api.gax.rpc.PagedCallSettings;
import com.google.api.gax.rpc.TransportChannelProvider;
import com.google.api.gax.rpc.UnaryCallSettings;
import com.google.cloud.gaming.v1.stub.GameServerDeploymentsServiceStubSettings;
import com.google.longrunning.Operation;
import com.google.protobuf.Empty;
import java.io.IOException;
import java.util.List;
import javax.annotation.Generated;
// AUTO-GENERATED DOCUMENTATION AND CLASS.
/**
* Settings class to configure an instance of {@link GameServerDeploymentsServiceClient}.
*
* <p>The default instance has everything set to sensible defaults:
*
* <ul>
* <li>The default service address (gameservices.googleapis.com) and default port (443) are used.
* <li>Credentials are acquired automatically through Application Default Credentials.
* <li>Retries are configured for idempotent methods but not for non-idempotent methods.
* </ul>
*
* <p>The builder of this class is recursive, so contained classes are themselves builders. When
* build() is called, the tree of builders is called to create the complete settings object.
*
* <p>For example, to set the total timeout of getGameServerDeployment to 30 seconds:
*
* <pre>{@code
* // This snippet has been automatically generated and should be regarded as a code template only.
* // It will require modifications to work:
* // - It may require correct/in-range values for request initialization.
* // - It may require specifying regional endpoints when creating the service client as shown in
* // https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library
* GameServerDeploymentsServiceSettings.Builder gameServerDeploymentsServiceSettingsBuilder =
* GameServerDeploymentsServiceSettings.newBuilder();
* gameServerDeploymentsServiceSettingsBuilder
* .getGameServerDeploymentSettings()
* .setRetrySettings(
* gameServerDeploymentsServiceSettingsBuilder
* .getGameServerDeploymentSettings()
* .getRetrySettings()
* .toBuilder()
* .setTotalTimeout(Duration.ofSeconds(30))
* .build());
* GameServerDeploymentsServiceSettings gameServerDeploymentsServiceSettings =
* gameServerDeploymentsServiceSettingsBuilder.build();
* }</pre>
*/
@Generated("by gapic-generator-java")
public class GameServerDeploymentsServiceSettings
extends ClientSettings<GameServerDeploymentsServiceSettings> {
/** Returns the object with the settings used for calls to listGameServerDeployments. */
public PagedCallSettings<
ListGameServerDeploymentsRequest,
ListGameServerDeploymentsResponse,
ListGameServerDeploymentsPagedResponse>
listGameServerDeploymentsSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.listGameServerDeploymentsSettings();
}
/** Returns the object with the settings used for calls to getGameServerDeployment. */
public UnaryCallSettings<GetGameServerDeploymentRequest, GameServerDeployment>
getGameServerDeploymentSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.getGameServerDeploymentSettings();
}
/** Returns the object with the settings used for calls to createGameServerDeployment. */
public UnaryCallSettings<CreateGameServerDeploymentRequest, Operation>
createGameServerDeploymentSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.createGameServerDeploymentSettings();
}
/** Returns the object with the settings used for calls to createGameServerDeployment. */
public OperationCallSettings<
CreateGameServerDeploymentRequest, GameServerDeployment, OperationMetadata>
createGameServerDeploymentOperationSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.createGameServerDeploymentOperationSettings();
}
/** Returns the object with the settings used for calls to deleteGameServerDeployment. */
public UnaryCallSettings<DeleteGameServerDeploymentRequest, Operation>
deleteGameServerDeploymentSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.deleteGameServerDeploymentSettings();
}
/** Returns the object with the settings used for calls to deleteGameServerDeployment. */
public OperationCallSettings<DeleteGameServerDeploymentRequest, Empty, OperationMetadata>
deleteGameServerDeploymentOperationSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.deleteGameServerDeploymentOperationSettings();
}
/** Returns the object with the settings used for calls to updateGameServerDeployment. */
public UnaryCallSettings<UpdateGameServerDeploymentRequest, Operation>
updateGameServerDeploymentSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.updateGameServerDeploymentSettings();
}
/** Returns the object with the settings used for calls to updateGameServerDeployment. */
public OperationCallSettings<
UpdateGameServerDeploymentRequest, GameServerDeployment, OperationMetadata>
updateGameServerDeploymentOperationSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.updateGameServerDeploymentOperationSettings();
}
/** Returns the object with the settings used for calls to getGameServerDeploymentRollout. */
public UnaryCallSettings<GetGameServerDeploymentRolloutRequest, GameServerDeploymentRollout>
getGameServerDeploymentRolloutSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.getGameServerDeploymentRolloutSettings();
}
/** Returns the object with the settings used for calls to updateGameServerDeploymentRollout. */
public UnaryCallSettings<UpdateGameServerDeploymentRolloutRequest, Operation>
updateGameServerDeploymentRolloutSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.updateGameServerDeploymentRolloutSettings();
}
/** Returns the object with the settings used for calls to updateGameServerDeploymentRollout. */
public OperationCallSettings<
UpdateGameServerDeploymentRolloutRequest, GameServerDeployment, OperationMetadata>
updateGameServerDeploymentRolloutOperationSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.updateGameServerDeploymentRolloutOperationSettings();
}
/** Returns the object with the settings used for calls to previewGameServerDeploymentRollout. */
public UnaryCallSettings<
PreviewGameServerDeploymentRolloutRequest, PreviewGameServerDeploymentRolloutResponse>
previewGameServerDeploymentRolloutSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.previewGameServerDeploymentRolloutSettings();
}
/** Returns the object with the settings used for calls to fetchDeploymentState. */
public UnaryCallSettings<FetchDeploymentStateRequest, FetchDeploymentStateResponse>
fetchDeploymentStateSettings() {
return ((GameServerDeploymentsServiceStubSettings) getStubSettings())
.fetchDeploymentStateSettings();
}
public static final GameServerDeploymentsServiceSettings create(
GameServerDeploymentsServiceStubSettings stub) throws IOException {
return new GameServerDeploymentsServiceSettings.Builder(stub.toBuilder()).build();
}
/** Returns a builder for the default ExecutorProvider for this service. */
public static InstantiatingExecutorProvider.Builder defaultExecutorProviderBuilder() {
return GameServerDeploymentsServiceStubSettings.defaultExecutorProviderBuilder();
}
/** Returns the default service endpoint. */
public static String getDefaultEndpoint() {
return GameServerDeploymentsServiceStubSettings.getDefaultEndpoint();
}
/** Returns the default service scopes. */
public static List<String> getDefaultServiceScopes() {
return GameServerDeploymentsServiceStubSettings.getDefaultServiceScopes();
}
/** Returns a builder for the default credentials for this service. */
public static GoogleCredentialsProvider.Builder defaultCredentialsProviderBuilder() {
return GameServerDeploymentsServiceStubSettings.defaultCredentialsProviderBuilder();
}
/** Returns a builder for the default gRPC ChannelProvider for this service. */
public static InstantiatingGrpcChannelProvider.Builder defaultGrpcTransportProviderBuilder() {
return GameServerDeploymentsServiceStubSettings.defaultGrpcTransportProviderBuilder();
}
/** Returns a builder for the default REST ChannelProvider for this service. */
@BetaApi
public static InstantiatingHttpJsonChannelProvider.Builder
defaultHttpJsonTransportProviderBuilder() {
return GameServerDeploymentsServiceStubSettings.defaultHttpJsonTransportProviderBuilder();
}
public static TransportChannelProvider defaultTransportChannelProvider() {
return GameServerDeploymentsServiceStubSettings.defaultTransportChannelProvider();
}
@BetaApi("The surface for customizing headers is not stable yet and may change in the future.")
public static ApiClientHeaderProvider.Builder defaultApiClientHeaderProviderBuilder() {
return GameServerDeploymentsServiceStubSettings.defaultApiClientHeaderProviderBuilder();
}
/** Returns a new gRPC builder for this class. */
public static Builder newBuilder() {
return Builder.createDefault();
}
/** Returns a new REST builder for this class. */
@BetaApi
public static Builder newHttpJsonBuilder() {
return Builder.createHttpJsonDefault();
}
/** Returns a new builder for this class. */
public static Builder newBuilder(ClientContext clientContext) {
return new Builder(clientContext);
}
/** Returns a builder containing all the values of this settings class. */
public Builder toBuilder() {
return new Builder(this);
}
protected GameServerDeploymentsServiceSettings(Builder settingsBuilder) throws IOException {
super(settingsBuilder);
}
/** Builder for GameServerDeploymentsServiceSettings. */
public static class Builder
extends ClientSettings.Builder<GameServerDeploymentsServiceSettings, Builder> {
protected Builder() throws IOException {
this(((ClientContext) null));
}
protected Builder(ClientContext clientContext) {
super(GameServerDeploymentsServiceStubSettings.newBuilder(clientContext));
}
protected Builder(GameServerDeploymentsServiceSettings settings) {
super(settings.getStubSettings().toBuilder());
}
protected Builder(GameServerDeploymentsServiceStubSettings.Builder stubSettings) {
super(stubSettings);
}
private static Builder createDefault() {
return new Builder(GameServerDeploymentsServiceStubSettings.newBuilder());
}
@BetaApi
private static Builder createHttpJsonDefault() {
return new Builder(GameServerDeploymentsServiceStubSettings.newHttpJsonBuilder());
}
public GameServerDeploymentsServiceStubSettings.Builder getStubSettingsBuilder() {
return ((GameServerDeploymentsServiceStubSettings.Builder) getStubSettings());
}
/**
* Applies the given settings updater function to all of the unary API methods in this service.
*
* <p>Note: This method does not support applying settings to streaming methods.
*/
public Builder applyToAllUnaryMethods(
ApiFunction<UnaryCallSettings.Builder<?, ?>, Void> settingsUpdater) {
super.applyToAllUnaryMethods(
getStubSettingsBuilder().unaryMethodSettingsBuilders(), settingsUpdater);
return this;
}
/** Returns the builder for the settings used for calls to listGameServerDeployments. */
public PagedCallSettings.Builder<
ListGameServerDeploymentsRequest,
ListGameServerDeploymentsResponse,
ListGameServerDeploymentsPagedResponse>
listGameServerDeploymentsSettings() {
return getStubSettingsBuilder().listGameServerDeploymentsSettings();
}
/** Returns the builder for the settings used for calls to getGameServerDeployment. */
public UnaryCallSettings.Builder<GetGameServerDeploymentRequest, GameServerDeployment>
getGameServerDeploymentSettings() {
return getStubSettingsBuilder().getGameServerDeploymentSettings();
}
/** Returns the builder for the settings used for calls to createGameServerDeployment. */
public UnaryCallSettings.Builder<CreateGameServerDeploymentRequest, Operation>
createGameServerDeploymentSettings() {
return getStubSettingsBuilder().createGameServerDeploymentSettings();
}
/** Returns the builder for the settings used for calls to createGameServerDeployment. */
public OperationCallSettings.Builder<
CreateGameServerDeploymentRequest, GameServerDeployment, OperationMetadata>
createGameServerDeploymentOperationSettings() {
return getStubSettingsBuilder().createGameServerDeploymentOperationSettings();
}
/** Returns the builder for the settings used for calls to deleteGameServerDeployment. */
public UnaryCallSettings.Builder<DeleteGameServerDeploymentRequest, Operation>
deleteGameServerDeploymentSettings() {
return getStubSettingsBuilder().deleteGameServerDeploymentSettings();
}
/** Returns the builder for the settings used for calls to deleteGameServerDeployment. */
public OperationCallSettings.Builder<
DeleteGameServerDeploymentRequest, Empty, OperationMetadata>
deleteGameServerDeploymentOperationSettings() {
return getStubSettingsBuilder().deleteGameServerDeploymentOperationSettings();
}
/** Returns the builder for the settings used for calls to updateGameServerDeployment. */
public UnaryCallSettings.Builder<UpdateGameServerDeploymentRequest, Operation>
updateGameServerDeploymentSettings() {
return getStubSettingsBuilder().updateGameServerDeploymentSettings();
}
/** Returns the builder for the settings used for calls to updateGameServerDeployment. */
public OperationCallSettings.Builder<
UpdateGameServerDeploymentRequest, GameServerDeployment, OperationMetadata>
updateGameServerDeploymentOperationSettings() {
return getStubSettingsBuilder().updateGameServerDeploymentOperationSettings();
}
/** Returns the builder for the settings used for calls to getGameServerDeploymentRollout. */
public UnaryCallSettings.Builder<
GetGameServerDeploymentRolloutRequest, GameServerDeploymentRollout>
getGameServerDeploymentRolloutSettings() {
return getStubSettingsBuilder().getGameServerDeploymentRolloutSettings();
}
/** Returns the builder for the settings used for calls to updateGameServerDeploymentRollout. */
public UnaryCallSettings.Builder<UpdateGameServerDeploymentRolloutRequest, Operation>
updateGameServerDeploymentRolloutSettings() {
return getStubSettingsBuilder().updateGameServerDeploymentRolloutSettings();
}
/** Returns the builder for the settings used for calls to updateGameServerDeploymentRollout. */
public OperationCallSettings.Builder<
UpdateGameServerDeploymentRolloutRequest, GameServerDeployment, OperationMetadata>
updateGameServerDeploymentRolloutOperationSettings() {
return getStubSettingsBuilder().updateGameServerDeploymentRolloutOperationSettings();
}
/**
* Returns the builder for the settings used for calls to previewGameServerDeploymentRollout.
*/
public UnaryCallSettings.Builder<
PreviewGameServerDeploymentRolloutRequest, PreviewGameServerDeploymentRolloutResponse>
previewGameServerDeploymentRolloutSettings() {
return getStubSettingsBuilder().previewGameServerDeploymentRolloutSettings();
}
/** Returns the builder for the settings used for calls to fetchDeploymentState. */
public UnaryCallSettings.Builder<FetchDeploymentStateRequest, FetchDeploymentStateResponse>
fetchDeploymentStateSettings() {
return getStubSettingsBuilder().fetchDeploymentStateSettings();
}
@Override
public GameServerDeploymentsServiceSettings build() throws IOException {
return new GameServerDeploymentsServiceSettings(this);
}
}
}