close() |   | 33% | | n/a | 0 | 1 | 4 | 7 | 0 | 1 |
create(ClientContext, GrpcStubCallableFactory) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
create(ClientContext) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
awaitTermination(long, TimeUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdown() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
isShutdown() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isTerminated() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdownNow() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
listGameServerClustersCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
createGameServerClusterCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
deleteGameServerClusterCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
updateGameServerClusterCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings, ClientContext, GrpcStubCallableFactory) |  | 100% | | n/a | 0 | 1 | 0 | 74 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 64 | 0 | 1 |
lambda$new$7(PreviewUpdateGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
lambda$new$6(UpdateGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
lambda$new$5(PreviewDeleteGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$4(DeleteGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$3(PreviewCreateGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$2(CreateGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$1(GetGameServerClusterRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$0(ListGameServerClustersRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings, ClientContext) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
create(GameServerClustersServiceStubSettings) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getOperationsStub() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
listGameServerClustersPagedCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getGameServerClusterCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
createGameServerClusterOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
previewCreateGameServerClusterCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
deleteGameServerClusterOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
previewDeleteGameServerClusterCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
updateGameServerClusterOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
previewUpdateGameServerClusterCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |