close() |   | 33% | | n/a | 0 | 1 | 4 | 7 | 0 | 1 |
create(ClientContext, GrpcStubCallableFactory) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
create(ClientContext) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
awaitTermination(long, TimeUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdown() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
isShutdown() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isTerminated() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shutdownNow() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
listGameServerConfigsCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
createGameServerConfigCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
deleteGameServerConfigCallable() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
GrpcGameServerConfigsServiceStub(GameServerConfigsServiceStubSettings, ClientContext, GrpcStubCallableFactory) |  | 100% | | n/a | 0 | 1 | 0 | 43 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 30 | 0 | 1 |
lambda$new$3(DeleteGameServerConfigRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$2(CreateGameServerConfigRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$1(GetGameServerConfigRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$new$0(ListGameServerConfigsRequest) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
GrpcGameServerConfigsServiceStub(GameServerConfigsServiceStubSettings, ClientContext) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
create(GameServerConfigsServiceStubSettings) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getOperationsStub() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
listGameServerConfigsPagedCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getGameServerConfigCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
createGameServerConfigOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
deleteGameServerConfigOperationCallable() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |